Pig Rig for Maya
Update:
v3 released...just more attributes for "hide/unhide" rig controls, ears, tail, leg extra stuff...hope it provides a better and less confusing rig control display.
v2 released...just added a few controls for better eyebrows manipulation.
Pig rig for Maya
Pretty straightforward quadruped rig.
Features:
FK/IK Spine
Spring dynamics with full animation control for ears, fur, tail, and tongue.
Stretch and squash belly control.
Face rig, eyelids, eyebrows, snout, nostrils, fangs, and lips.
5 different diffuse textures to customize your own pigskin.
Unreal/Unity in-game friendly just by exporting geometries (4 influences linear skinning) and bone hierarchy
Model created by Richard Hammond, http://www.rich-hammond3d.com/
Pig has been rigged using mgear 3 and it needs to be installed in your Maya folder.
http://www.mgear-framework.com/
https://github.com/mgear-dev/mgear_dist/releases
This is being released under a Creative Commons Attribution-NonCommercial 4.0 International License
( http://creativecommons.org/licenses/by-nc/4.0/ )
Do whatever you like with it, so long as you credit and do it non-commercially.