Update: Stormtrooper_Rig_v4: Space Switch for shoulders (upper arm) added.
Update: Stormtrooper_Rig_v3: Space Switch for scapula added.
Update: Some little improvements and fixes in body skinning and some other minor rig tweaks.
Stormtrooper Rig for Maya.
It contains 3D model, textures and viewport 2.0 ready shaders.
The rig (advanced skeleton) should work fine in the latest Maya versions.
The geometry is by default subdivided. Notice that, for faster viewport interaction you might want to set the subdivision level to 0. You can do it by selecting the "Main" control and in channel box "Mesh Res" set the value to 0 (off) 1 (on).
The 3D model is originally from scifi3d.com, but has been heavily tweaked for real-time purposes: http://scifi3d.com/list.asp?intGenreID=10&intCatID=13
Animation by Rodrigo Guerrero: https://vimeo.com/163095214
Share up your creations, any doubts about how the rig works or any problems, let me know.